Revision History
Version 1.3
New Features
	Sounds can now be played while the shape is animating.
	Sounds can be tried and selected by browsing.
	Reverting to saved is now allowable.
	HLS can be deleted.
Revisions
	Collections in the file window are now sorted and use the resource name of the collection if available. Also, unavailable collections are no longer listed.
	Selecting colors in the CLUT editor is now down with marching ants.
	Bad color indicators in the CLUT editor are now more apparent.
	Various GUI fixes to go by Apple's guidelines better.
	Saving now uses less memory.
	Shapes that are too complex are no longer allowed.
Bug Fixes
	Wall previews in collection window now draw grey icons when they encounter errors.
	Wall collections no longer mess up on selecting the proper wall when other walls are open.
	Nonexistant colors in bitmaps are now forced to the last available color. (Black)
	Saving no longer fails after you view all the bitmaps in an object and then try to save.

Version 1.2
New Features
	Can now drag and drop shape files onto Pfhred.
	Added loading/saving of Photoshop cluts and swatches and of clut resources.
	Walls in a collection are now displayed as icons instead of 'Wall 0', 'Wall 1', etc
Bug Fixes
	Improved error handling when opening a shapes file.

Version 1.1.3
Revised Features
	Duplicate Colors in Clut 0 now framed in yellow
Bug Fixes
	Made sure Clut Dialog has a Red+Yellow for framing
	Fixed several saving bugs, namely:
		deleting color tables could cause an assertion
		selections of colors were not properly cleared
		a problem in pasting
		an error in saving would cause just pasted in pictures to be lost

Version 1.1.2
Revised Features
	Interface elements now have names instead of being 'Interface 0' and so on.
	Improved the help content
Bug Fixes
	Fixed several saving bugs, namely:
		a false out of memory error,
		a faultilly saved player collection, 
		and a glitch that would cause problems when you saved the open window, then edited it more.
	Added Assert dialogs so my asserts cause a meaningful dialog instead of a crash.

Version 1.1a
Bug Fixes
	Fixed a bug where all interface and walls would make Pfhred crash.  Sorry about
	this one, it never showed up in our debugger.

Version 1.1
New Features
	Added Color Editing, pasting into new walls, adding High Level Shapes, and
	online documentation.
	Revised the Wall/Interface window, rearranged the Transfer Mode popup in the
	HLS window. And pasted in walls/interfaces are now forced to the size of the
	existing image.
	Improved the speed of animations.
	Rewrote documentation for clarity.
Bug Fixes
	Fixed a problem where after saving a file,	further attempts to work with the
		images could cause corruption of the images.
	Now prevent walls from using the current background color.
	Fixed a problem where pasting in an image with a non-rectangular content
		could end up with an image with garbage in the edges or a crash.
  Keep an object from trying to use private colors in the game.
  Fixed a bug with pasting in replacement interface elements.
	Added a gestalt to make sure system 7 was present.

Version 1.0
Original public release.
